Licenses
MOCAP CENTRAL EULA
Last Updated: October 12th, 2026
This Mocap Central Content End User License Agreement ("Agreement") is a legal agreement between you (either an individual or an entity) and Mocap Central LLC and governs your use of the digital assets ("Content") provided. By purchasing Content or creating an account, you agree to be bound by these terms.
1. GRANT OF LICENSE
The Vendor grants to you a Royalty-Free, non-exclusive, worldwide, non-transferable commercial license to use the Content. This license is granted to a single user or entity upon purchase.
- Imagery & Linear Media: Use Content in film, television, movies, social media, and advertising.
- Interactive Use: Incorporate Content into games, AR/VR projects, and virtual worlds.
- Physical Form: 2D-printed packaging or promotional materials are permitted. Any three-dimensional art (3D-printing) derived from Content is permitted for personal use only.
- Client Work: You may use Content in projects created for a client, provided the Content is embedded and not accessible as a standalone file to the end client.
- Team Use: "Your Team" means the employees, contractors, and other individuals working directly with you in a creative or technical capacity on the same Product(s) into which the Content is incorporated, excluding anyone working solely as a producer, project manager, or on music/audio. Each license purchase entitles up to three (3) members of Your Team to access and use the Content — including source FBX and game engine project files — for that Product. If Your Team for a given Product grows beyond three (3) people, you must purchase an additional license, at the then-current list price (or a lower price if agreed with us in writing), to cover the additional team members.
- Bulk and Enterprise Use: This Agreement covers use of individually purchased Content by a single entity for its own productions. Any request for access to a substantial portion of the Content catalog, multi-seat/site licensing, or terms beyond standard purchase requires a separate written agreement with Mocap Central LLC and is not covered by this EULA.
2. RESTRICTIONS
- No Standalone Redistribution: You may NOT sell, rent, or redistribute the Content on a "stand-alone" basis or as part of a stock library, 3D marketplace, or character creator tool.
- No Competition: You may NOT use the Content to develop a product that competes with Mocap Central.
- No AI Training: You may NOT use the Content, in whole or in part, to train, fine-tune, develop, or improve any Generative AI Program, machine learning model, or deep learning model, including as training data, validation data, model embeddings, or synthetic data generation. This restriction does not extend to internal, non-generative, inference-time use of pre-existing third-party software or AI tools to: (i) catalog, search, retrieve, or quality-check Content you have licensed (for example: semantic tagging, motion search and retrieval, duplicate detection, foot-contact analysis, self-intersection detection, or quality scoring), provided that the Content and any derivative embeddings, indices, tags, or metadata generated from it are not sold, sublicensed, redistributed, or made accessible to any third party; (ii) edit, pose, or adapt Content you have licensed for use in your own Product (for example: AI-assisted auto-posing, AI in-betweening, or similar motion-editing features in third-party animation software), provided that the edited output remains subject to the same Restrictions that apply to the Content itself, including Extraction Prevention, No Standalone Redistribution, and No Competition; or (iii) incidentally view Content you have licensed on-screen while using an AI coding or development assistant for unrelated project tasks (for example: reviewing a scene, navigating an editor, or locating a setting), provided that (a) the Content is not uploaded to, exported to, or saved by the assistant or tool as a separate file, image, or record, and (b) the assistant is not trained or fine-tuned using that viewing. In all cases: (a) such use must not train, fine-tune, or improve the underlying AI tool's model or its weights, and (b) all other Restrictions in this Agreement, including Extraction Prevention and No Competition, continue to apply.
- Extraction Prevention: You must use industry-standard measures to ensure Content is contained within proprietary formats so it cannot be easily extracted by end users.
- Team & Contractor Access to Source Files: You may share source files (including FBX and game engine project files) only with members of Your Team, as defined in Section 1. If a contractor is included in Your Team, you must ensure they delete all copies of the Content upon completing their engagement with you.
3. EDITORIAL USE ONLY
Content marked "Editorial Use Only" may only be used for news, blogs, or non-commercial documentaries. It may not be used for any commercial product, logo, or advertisement.
4. LIMITATION OF LIABILITY & WARRANTY
Content is provided "AS IS." Mocap Central disclaims all warranties of merchantability or fitness for a particular purpose. In no event shall Mocap Central be liable for loss of profits or indirect damages. Liability shall not exceed the total amount paid for the Content.
5. DELIVERY AND REFUND POLICY
Content is delivered digitally and made available for immediate download upon purchase. Due to the nature of digital content, all sales are final once the download link has been made available.
- No Refunds on Downloaded Content: Once Content has been delivered and made available for download, refunds will not be issued. This applies regardless of whether the Content has been accessed or used.
- EU Customers: In accordance with Article 16(m) of Directive 2011/83/EU, by consenting to immediate digital delivery at checkout, you expressly waive your 14-day right of withdrawal. This waiver is confirmed at the time of purchase and recorded against your order.
- Technical Issues: If a technical fault on our part prevents you from downloading your Content, contact support@mocapcentral.com and we will resolve the issue promptly. Technical failures on our end do not constitute grounds for a refund but will be corrected.
- License Activation: The license granted in Section 1 is considered activated upon delivery of the download link, regardless of whether the files have been opened or used.
6. GOVERNING LAW
The laws of the State of Utah govern this Agreement. Any disputes shall be settled in the courts of Utah.
Contact Information
If you have questions concerning this EULA or need to contact Customer Service, please contact Mocap Central at the e-mail address below:
- Customer Service: support@mocapcentral.com
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All digital assets, text, and media on this site are the intellectual property of Mocap Central LLC unless otherwise noted.